Augmented Reality Brings New Life to Graphic Design Theory Textbook
Created through a DELTA Grant with College of Design Associate Professor Deb Littlejohn, the augmented reality app for GD 303 enhances the standard theory textbook with interactive activities such as quizzes and guided tours.
NC State Shares Immersive Learning Across the Country
NC State’s exploration and implementation of immersive learning technologies and spaces were shared across the country with a recent invitation to visit San Diego State University. Mike Cuales and David Woodbury presented on tech lending and immersive technology projects.
An Inside Look at Feed Milling: Bringing Augmented Reality to Distance Education
Two faculty members and a team at DELTA are leveraging augmented reality with a grant to level the learning field for Feed Milling distance education students and immerse learners in new perspectives.
Token Takeaways from the East Coast Game Conference
In its 11th year, the East Coast Game Conference brought together industry professionals to network and share growing trends and new technologies. DELTA staff shared some of their key takeaways and tokens of advice from the conference.
Teaching (and Learning) Through Technology
NC State’s DELTA Grants program empowers faculty to revolutionize classroom and online instruction. Learn how a team of DELTA staff worked with Deb Littlejohn to transform her graphic design theory course using immersive media. Submit a DELTA Grants proposal starting April 8 through May 17. Attend an info session or group consultation to help prepare your proposal.
A New Reality for Online Education
Online instruction at NC State is taking on a whole new meaning, thanks to emerging virtual reality technologies and the DELTA staff members who adapt them for faculty and staff to use.
360º Video, Virtual Reality Presentation Highlights Edu Applications
Educators, researchers and design teams continue to look for innovative solutions for online learning environments to better support lab-based and field-based instruction. The emergence of “affordable” interactive 360º spherical video, virtual reality (VR) technologies and production processes has given way […]